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Tips for using cameras in Blender animations
25 July 2019 | Updated 10 October 2019
In Blender, cameras are used to capture scenes and each scene can have one or multiple cameras. Because the camera is such an important component, this post gives some tips about using cameras in Blender.
Resampling image sizes for print: basic principles
18 February 2019
The quality of digital images is generally designed to look good on screens. However, when it comes to printing these images, there are some basic principles that one needs to understand to optimise their quality, file size and resolution. This post will discuss some of the basics of resampling digital image sizes to be used for print.
‘Pausing’ and ‘resuming’ animation rendering in Blender
18 December 2018
Rendering animation can take a lot of time. Unfortunately Blender (at least up to version2.79b (Mar 2018)) does not offer a pause/resume function while rendering, but this post will introduce settings and a workaround to this potential problem.
What is Blender (3D)?
6 December 2018
Blender is a free 3D modelling software suite with a monkey named Suzanne as a mascot. It can be used for creating animated images, video animation, 3D print models, video games and much, much more. Sounds like fun?
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